社交模块提供接入第三方社交SDK的功能支持,目前支持QQ提供的社交功能。
游戏需要先找SuperSDK对外接口人沟通。该模块还需要第三方社交团队的支持。
##启动PLUG(游戏社区页) 接口调用:打开PLUG(游戏社区页)
SuperSDK.getInstance().Invoke("social","CafeStartHome",null);
##打开微件(悬浮框) 接口调用:打开微件(悬浮框)
SuperSDK.getInstance().Invoke("social", "CafeStartWidget", null);
##关闭微件(悬浮框) 接口调用:强制关闭微件(悬浮框)
SuperSDK.getInstance().Invoke("social", "CafeStopWidget", null);
接口描述:在登录之前,和打开社区之前调用,用来拉取社区的配置。
接口调用:
Dictionary<string, object> paramsDic = Dictionary<string, object>();
paramsDic.Add("language", "YZPlayLanguageTypeZh");//社区要显示的语言版本
SuperSDK.getInstance().Invoke("social", "YZPInit", paramsDic);
语言参数对应列表为:
中文:YZPlayLanguageTypeZh,
英语:YZPlayLanguageTypeEn,
葡萄牙语 : YZPlayLanguageTypePt,
俄语:YZPlayLanguageTypeRu,
西班牙语:YZPlayLanguageTypeEs,
土耳其语:YZPlayLanguageTypeTr,
法语:YZPlayLanguageTypeFr,
德语 : YZPlayLanguageTypeDe,
印度尼西亚语:YZPlayLanguageTypeId,
意大利语: YZPlayLanguageTypeIt,
波兰语:YZPlayLanguageTypePl,
泰语:YZPlayLanguageTypeTh,
越南语:YZPlayLanguageTypeVi,
繁体中文:YZPlayLanguageTypeZhHantCN
接口回调:无
日志打印:无
接口说明:进入游戏时调用,登录票据、角色信息、服务器信息必须要传。
接口调用:
Dictionary<string, object> paramsDic = Dictionary<string, object>();
paramsDic.Add("role_name", "xxx"); //角色名,字符串,必传
paramsDic.Add("role_id", "xxx"); //角色编号,字符串,必传
paramsDic.Add("server_id", "xxx"); //服务器ID,字符串,必传
paramsDic.Add("osdk_ticket", "xxx"); //SuperSDK登录成功返回的票据,字符串,必传
paramsDic.Add("avatar_identity","xxx");//头像唯一标识,字符串,非必传,不使用这个参数时传空字符串
SuperSDK.getInstance().Invoke("social", "YZPLogin", paramsDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YZPLogin"))
{
//处理回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//社区登录成功
}
else
{
//社区登录失败
}
}
}
}
日志打印:
moduleName:social
funcName:YZPLogin
result:
{
"code": "0", //code0代表登录失败
"msg": "登录失败|登录参数异常"
}
moduleName:social
funcName:YZPLogin
result:
{
"code": "1", //code0代表登录成功
"msg": "登录成功"
}
接口描述:获取社区是否可用的接口,打开社区前应先通过此接口判断社区是否可用再进行操作。
接口调用:
boolean isAvaliable = SuperSDK.getInstance().InvokeBool("social", "YZPAvaliable", null);
接口回调:无
日志打印:
社区是否可用:true
接口描述:需先完成初始化并登录,再通过此接口打开社区。如果尚未成功初始化,或尚未成功登录,将无法打开社区。
接口调用:
SuperSDK.getInstance().Invoke("social", "YZPShow", null);
接口回调:无
日志打印:无
接口描述:在社区显示的时候,调用这个方法来关闭社区。
接口调用:
SuperSDK.getInstance().Invoke("social", "YZPClose", null);
接口回调:无
日志打印:无
接口描述:账号注销接口,登出账号并清除sessionId。
接口调用:
SuperSDK.getInstance().Invoke("social", "YZPLogout", null);
接口回调:无
日志打印:无
接口描述:监听社区的开启和关闭。
接口调用:
SuperSDK.getInstance().Invoke("social", "YZPSetViewAppearListener", null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YZPSetViewAppearListener"))
{
//处理回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//社区界面显示
}
else
{
//社区界面关闭
}
}
}
}
日志打印:
moduleName:social
funcName:YZPSetStateChangeListener
result:
{
"code": "0",
"msg": "社区界面关闭",
}
moduleName:social
funcName:YZPSetStateChangeListener
result:
{
"code": "1",
"msg": "社区界面显示",
}
游戏可以使用IMSDK模块实现聊天室、私聊、实时语音功能。
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("user_id" , "100");
paramDic.Add("password" , "123456");
paramDic.Add("token" , "");
SuperSDK.getInstance().Invoke("social","YMLogin",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMLogin"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM登录成功
}
else
{
//YM登录失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMLogin,
result : {"msg":"登录成功","data":{"user_id":"100"},"code":1}
接口调用:
SuperSDK.getInstance().Invoke("social","YMLogout",null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMLogout"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM注销成功
}
else
{
//YM注销失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMLogout,
result : {"msg":"注销成功","code":1}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("room_id" , "1000");
SuperSDK.getInstance().Invoke("social","YMJoinChatRoom",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMJoinChatRoom"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM加入频道成功
}
else
{
//YM加入频道失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMJoinChatRoom,
result : {"msg":"加入频道成功","data":{"room_id":"1000"},"code":1}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("room_id" , "1000");
SuperSDK.getInstance().Invoke("social","YMLeaveChatRoom",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMLeaveChatRoom"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM离开频道成功
}
else
{
//YM离开频道失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMLeaveChatRoom,
result : {"msg":"离开频道成功","data":{"room_id":"1000"},"code":1}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("room_id" , "1000");
SuperSDK.getInstance().Invoke("social","YMGetRoomMemberCount",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMGetRoomMemberCount"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM获取房间成员数量成功
}
else
{
//YM获取房间成员数量失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMGetRoomMemberCount,
result : {"msg":"获取房间成员数量成功","data":{"room_id":"1000","count":1},"code":1}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("receiver_id" , "100"); //接收者 用户ID 或者 频道ID,私聊传入userid,频道聊天传入roomid
paramDic.Add("chat_type" , "1"); // 1 私聊、 2 聊天室
paramDic.Add("content" , "文本消息内容");
SuperSDK.getInstance().Invoke("social","YMSendTextMessage",paramDic);
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("receiver_id" , "100"); //接收者 用户ID 或者 频道ID,私聊传入userid,频道聊天传入roomid
paramDic.Add("chat_type" , "1"); // 1 私聊、 2 聊天室
SuperSDK.getInstance().Invoke("social","YMStartRecordAudioMessage",paramDic);
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("receiver_id" , "100"); //接收者 用户ID 或者 频道ID,私聊传入userid,频道聊天传入roomid
paramDic.Add("chat_type" , "1"); // 1 私聊、 2 聊天室
SuperSDK.getInstance().Invoke("social","YMStartOnlyRecordAudioMessage",paramDic);
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("attach_msg" , ""); //透传消息字符串,可以用来附加一些用户的其他属性
SuperSDK.getInstance().Invoke("social","YMStopAndSendAudioMessage",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMStopAndSendAudioMessage"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM发送语音消息成功
}
else
{
//YM发送语音消息失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMStopAndSendAudioMessage,
result :
{
"msg":"发送语音消息成功",
"data":{
"message_content":"喂喂喂",
"send_time":1528376335,
"is_forbid_room":false,
"message_id":1528376309021,
"audio_time":5,
"forbid_end_time":0,
"path":"\/var\/mobile\/Containers\/Data\/Application\/53EB7877-E862-40D4-B57D-32C622663E84\/Library\/Caches\/AudioRecord\/2611715137.pcm.wav",
"reason_type":0
},
"code":1
}
接口调用:
SuperSDK.getInstance().Invoke("social","YMCancleAudioMessage",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMCancleAudioMessage"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM取消录音成功
}
else
{
//YM取消录音失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMCancleAudioMessage,
result : {"msg":"取消录音成功","code":1}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("path" , lastSendAudioPath); //透传消息字符串,可以用来附加一些用户的其他属性
SuperSDK.getInstance().Invoke("social", "YMStartPlayAudio",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMStartPlayAudio"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM播放语音消息成功
}
else
{
//YM播放语音消息失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMStartPlayAudio,
result : {"msg":"播放语音成功","data":{"path":"\/var\/mobile\/Containers\/Data\/Application\/3FF94CCD-DB55-44EC-B74B-D108FF1B85F0\/Library\/Caches\/AudioRecord\/3992812021.pcm.wav"},"code":1}
接口调用:
SuperSDK.getInstance().Invoke("social", "YMStopPlayAudio, null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMStopPlayAudio"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//停止语音播放成功
}
else
{
//停止语音播放失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMStopPlayAudio,
result : {
"msg" : "停止语音播放成功",
"code" : 1
}
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMOnReceiveMessage"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
int messageType = (int)resultData["data"][@"message_type"];
string sender = resultData["data"][@"chat_type"].ToString(); @"私聊" : @"聊天室";
switch (messageType) {
case 0: //文本消息
break;
case 1: //语音消息
break;
default:
break;
}
}
else
{
}
}
}
}
文本消息回调
****** 收到回调
moduleName : social,
funcName : YMOnReceiveMessage,
result : {
"msg":"收到文字消息",
"data":{
"message_content":"文本消息内容",
"distance":0,
"message_id":1528688724416,
"message_type":"0",
"create_time":1528688724,
"chat_type":"0",
"receiver_id":"100",
"sender_id":"100"
},
"code":1
}
语音消息回调
****** 收到回调
moduleName : social,
funcName : YMOnReceiveMessage,
result : {
"msg":"收到语音消息",
"data":{
"message_content":"发送语音消息。",
"distance":0,
"message_id":1528700010992,
"message_type":"1",
"file_size":163738,
"audio_time":5,
"create_time":1528700010,
"path":"\/var\/mobile\/Containers\/Data\/Application\/9488D459-EBF8-4C25-94F4-849779C0F5BB\/Library\/Caches\/YIMVoiceCache\/1528700010992.wav",
"chat_type":"0",
"receiver_id":"100",
"sender_id":"100"
},
"code":1
}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("user_id" , "100");
paramDic.Add("room_id" , "1000"); //透传消息字符串,可以用来附加一些用户的其他属性
SuperSDK.getInstance().Invoke("social", "YMJoinChannelSingleMode",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMJoinChannelSingleMode"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM加入语音频道成功
}
else
{
//YM加入语音频道失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMJoinChannelSingleMode,
result : {"msg":"加入语音频道成功","data":{"room_id":"1000","param":"100"},"code":1}
接口调用:
SuperSDK.getInstance().Invoke("social", "YMLeaveChannelAll",null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMLeaveChannelAll"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM离开语音频道成功
}
else
{
//YM离开语音频道失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMLeaveChannelAll,
result : {"msg":"离开语音频道成功","data":{"room_id":"","param":""},"code":1}
默认普通话
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("language" , "0"); // 0-5普通话 粤语 四川话 河南话 英语 繁体
SuperSDK.getInstance().Invoke("social", "YMSetSpeechRecognizeLanguage",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMSetSpeechRecognizeLanguage"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM设置语言成功
}
else
{
//YM设置语言失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMSetSpeechRecognizeLanguage,
result : {
"msg" : "设置语言成功",
"code" : 1
}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("room_id" , "1000"); // 0-5普通话 粤语 四川话 河南话 英语 繁体
SuperSDK.getInstance().Invoke("social", "YMGetRoomMemberCount",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMGetRoomMemberCount"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM获取房间成员数量成功
}
else
{
//YM获取房间成员数量失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMGetRoomMemberCount,
result :{"msg":"获取房间成员数量成功","data":{"room_id":"1000","count":1},"code":1}
适用于语音转文字,再发送文字消息
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("recognition" , "1"); //0识别语音文字并发送语音消息、其他只识别语音的文字
SuperSDK.getInstance().Invoke("social", "YMSetOnlyRecognizeSpeechText",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMSetOnlyRecognizeSpeechText"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM获取房间成员数量成功
}
else
{
//YM获取房间成员数量失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMSetOnlyRecognizeSpeechText,
result : {
"msg" : "设置只识别语音文字成功",
"code" : 1
}
只识别语音文字不发送消息的回调
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMOnGetRecognizeSpeechText"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM识别语音文字成功
}
else
{
//YM识别语音文字失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMOnGetRecognizeSpeechText,
result : {
"msg" : "识别语音文字成功",
"data" : {
"message_content" : "嘿嘿。",
"message_id" : 1529490319218
},
"code" : 1
}
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("user_id" , "100");
paramDic.Add("block" , "1"); //0解除屏蔽/其他屏蔽
SuperSDK.getInstance().Invoke("social", "YMBlockUser",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMBlockUser"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM屏蔽/解除屏蔽成功
}
else
{
//YM屏蔽/解除屏蔽失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMBlockUser,
result : {
"msg" : "屏蔽成功",
"data" : {
"user_id" : "100",
"block" : "1"
},
"code" : 1
}
接口调用:
SuperSDK.getInstance().Invoke("social", "YMUnBlockAllUser",null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMUnBlockAllUser"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM解除所有屏蔽成功
}
else
{
//YM解除所有屏蔽失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMUnBlockAllUser,
result : {
"msg" : "解除所有已屏蔽用户成功",
"code" : 1
}
接口调用:
SuperSDK.getInstance().Invoke("social", "YMGetBlockUsers",null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMGetBlockUsers"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM解除所有屏蔽成功
}
else
{
//YM解除所有屏蔽失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMGetBlockUsers,
result : {
"msg" : "获取被屏蔽消息用户成功",
"data" : {
"user_list" : [
"100"
]
},
"code" : 1
}
对用户的违规行为进行举报,管理员在后台进行审核处理并将结果通知用户
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("user_id" , "100"); //被举报用户ID
paramDic.Add("chat_type" , "2"); //1 私聊、 2 聊天室
paramDic.Add("reason" , "xx"); //原因
paramDic.Add("description" , "这人有毒"); //原因描述
paramDic.Add("nickname" , "二狗子"); //角色昵称
paramDic.Add("level" , "100"); //角色等级
paramDic.Add("vip_level" , "8"); //vip等级
SuperSDK.getInstance().Invoke("social", "YMAccusation",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMAccusation"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//YM收到举报处理结果
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMAccusation,
result : {
"msg" : "收到举报处理结果",
"data" : {
"user_id" : "100",
"result" : "1", //0:忽略 1:警告 2:禁言
"accusation_time" : 1529571229
},
"code" : 1
}
默认输出到扬声器,在加入房间成功后设置,如无听筒输出的需求尽量不要调用该接口
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("loudspeaker" , "0"); // 0——输出到扬声器,1——输出到听筒
SuperSDK.getInstance().Invoke("social", "YMsetOutputToSpeaker",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMsetOutputToSpeaker"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//切换语音输出设备成功
}
else {
//切换语音输出设备失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMsetOutputToSpeaker,
result : {
"msg" : "切换语音输出设备成功",
"code" : 1
}
打开/关闭扬声器。该状态值在加入房间成功后设置才有效
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("mute" , "0"); // 0——关闭扬声器,1——开启扬声器
SuperSDK.getInstance().Invoke("social", "YMsetSpeakerMute",paramDic);
打开/关闭麦克风。该状态值在加入房间成功后设置才有效
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("mute" , "0"); // 0——关闭麦克风,1——开启麦克风
SuperSDK.getInstance().Invoke("social", "YMsetMicrophoneMute",paramDic);
设置当前程序输出音量大小。建议该状态值在加入房间成功后按需再重置一次。
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("volume" , "66"); // 音量大小,范围[0-100]
SuperSDK.getInstance().Invoke("social", "YMSetVolume",paramDic);
获取当前程序输出音量大小,此音量值为程序内部的音量,与系统音量相乘得到程序使用的实际音量。
接口调用:
SuperSDK.getInstance().Invoke("social", "YMGetVolume",null);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMGetVolume"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
string msg = JsonMapper.ToJson(resultData["data"]);
if (code == SuperSDKConstants.SUCCESS)
{
//当前程序输出音量大小为
}
else {
//YM获取当前程序输出音量大小失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMGetVolume,
result : {
"msg" : "获取当前程序输出音量大小成功",
"data" : {
"volume" : 66
},
"code" : 1
}
设置当麦克风静音时,是否释放麦克风设备(需要在初始化成功后,加入房间之前调用) 释放—-当麦克风静音时,释放麦克风设备,此时允许第三方模块使用麦克风设备录音。 不释放–不管麦克风是否静音,麦克风设备都会被占用。
接口调用:
Dictionary<string,string> paramDic = new Dictionary<string,string>();
paramDic.Add("releasemic" , "0"); // 0——释放麦克风,1——不释放麦克风
SuperSDK.getInstance().Invoke("social", "YMSetReleaseMicWhenMute",paramDic);
接口回调:
public void OnCallBack(string moduleName, string funcName, string result)
{
Debug.Log("moduleName:" + moduleName);
Debug.Log("funcName:" + funcName);
Debug.Log("result:" + result);
JsonData resultData = JsonMapper.ToObject(result);
//平台模块回调
if (moduleName.Equals("social"))
{
if (funcName.Equals("YMSetReleaseMicWhenMute"))
{
//处理登录回调
JsonData resultData = JsonMapper.ToObject(result);
int code = (int)resultData["code"];
if (code == SuperSDKConstants.SUCCESS)
{
//YM设置静音释放麦克风成功
}
else {
//YM设置静音释放麦克风失败
}
}
}
}
回调日志打印:
****** 收到回调
moduleName : social,
funcName : YMSetReleaseMicWhenMute,
result : {
"msg" : "设置静音释放麦克风成功",
"code" : 1
}